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VG+ Cedh Melee IV - Wheel of Fortune

Magic: The Gathering: EDH
4557 NW 23rd St, Oklahoma City, OK 73127, USA

Event Details

VG+ CEDH Melee III (Competitive EDH tournament) a multiplayer MTG single elimination slugfest! Cost: $15 entry. Date: Wednesday March 12th 2025 Time: Registration begins at 6:30pm.CST Round 1 starts at 7:00pm CST Prizes* 1st Place - Revised Wheel of Fortune Decklist: Required. Mox Field link or equivalent to be uploaded by the start of the event. Proxies: Allowed. They must be in color, english print, and the same size and thickness as regular card. No paper slips in front of another card mixed into the deck. No custom art/secret lair proxies, black and white, or hand written proxies allowed for the event unless approved by staff.

Tournament structure: -Untimed Single Elimination Rounds -Rd 1 starting Pods with be randomized.

Tournament Mechanics MTRA 2.1: A match consists of a single game of magic. In the event the game would result in a draw, the match is considered to have ended in a draw. This applies during all portions of an event. If a draw is to occur during a single elimination round the highest ranked player is considered to advance.

MTRA 2.2: Players are seated in a predetermined order established by pairing software, with Seat One as the starting player.

MTRA 2.3: Commanders are revealed prior to shuffling and presenting decks. A game should not start until all players are present or 5 minutes have elapsed in the round.

MTRA 2.4: When time is called, the active player finishes their turn, and there are no additional turns. The game ends when the active player passes their turn. If a non-active player is acting in the end step of the active turn, when time is called, the subsequent turn becomes the final one.

MTRA 2.5: During a multiplayer game, players are encouraged to concede while they have priority, and the stack is empty on their own turn. A player who needs to concede at any other time will be dropped from the event and must talk to a tournament organizer in order to re-enter. In this case, a judge will facilitate any mandatory actions of the conceded player until the stack is empty. In the event this happens in response to combat, the turn will be facilitated until the end of combat.

Tournament Rules MTRA 3.1: Any player receiving a bye will have 3 opponents added to their opponent history with a 0.2 win rate percentage.

MTRA 3.13: Clarification on Hidden Information. Hidden information is a resource to be shared at the controlling player's own discretion and may be shown to as many players as they choose. If a player is shown the face or faces of cards in a hidden zone, they may not display those cards to anyone at the table who does not have permission to see them. Players are, however, free to communicate this type of information both verbally or through written notes. Example: While controlling a player with effects such as Opposition Agent or Mindslaver, hidden information you legally have access to permits you to be able to share or reveal it as though it were hidden information you control.

MTRA 4.1: The active player may request the table to stop excessively influencing game actions to progress play. Failure to do so may result in an Unsporting Conduct - Minor penalty.

MTRA 4.8: Addition to Reversing Decisions. Because CEDH is a social game, players can influence others. In order to allow for fast and natural play, players may do so after an action has been taken in order to convince that action’s controller to change their mind. This will naturally result in that player gaining new information, but if that information was shared in service of the decision being reversed, a judge may allow that player to do so. The judge must be sure the information was given in order to change the current play. Example: Player B casts a Counterspell targeting Player A’s spell, and Player C tells B to hold it for something else. B may undo the cast.

Match Points Players earn 5 match points for each match win, 0 points for each match loss, and 1 match point for each match ending in a draw. Players receiving byes are considered to have won the match. All players listed on a Match must agree to an intentional draw in order to report a Match as such.

Pairing Guidelines Priority should be given to forming as many pods with 4 players as possible each round. In cases where this isn't possible, pods may consist of a minimum of 3 players to avoid multiple byes. However, no more than one pod of 3 players should be formed per round, ensuring that only 2 or fewer byes are given due to player count each round.

VG+ Cedh Melee IV - Wheel of Fortune

Entry Fee – $15

Paid on site

Event has reached capacity

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