What
CEDH Tournament Melbourne
Entry Price
$15
Payments must be made via top deck prior to the event start time
When
Date: Saturday, May 09th 2026
Doors open: 10AM
Muster/start time: 10:30AM
Where
General Games Malvern, 50 Glenferrie Rd, Malvern VIC 3144, Australia
Getting There
Public transport options
Arguably the simplest way to get to Malvern would be via any Pakenham/Frankston bound trains. As it is less than a 10 minute walk from Malvern station.
Alternatively, there are several tram routes that are relatively close to the store like the route 16.
Parking
Most street parking options near the venue are time limited and some are paid and time limited. Unfortunately there are no all day paid parking options nearby. So drive at your own risk.
Structure
3 x 80 minute rounds followed by a top 4 cut to finals.
Overtime and Finals Timing
During Swiss, once time is called play will continue until the end of the turn. However, there will also be a hard 20 minute cap on overtime. If a winner cannot be decided in that time the match result will be considered a draw.
Additionally, each finals round will have a hard cap of 2.5 hours. After which time if a winner cannot be decided, the win will be awarded to the player in seat 1.
We understand that these rule changes may not be ideal for some but these measures have been put in place for logistical reasons and for the consideration of event staff.
Event Cap
34 players (32 seated with 2 byes)
This is a strict cap as space in the store is limited.
Prizes
Excluding operational costs ($1 per person which should total to ~$34), all of ticketing sales will be contributing to the prize pool.
The final prize pool will depend on total player numbers.
Prizing will be awarded to those who make top cut and will be awarded as store credit.
Judging
As this is a smaller scale event, we are trialling this event without a judge. This is mainly in the interest of keeping costs down and to not take too much from the prize pool. That being said, MCL staff and General Games store staff will be happy to assist with any judge calls should they be required.
Play-test policy
This event will be play-test friendly.
You will need to use "test cards" that are printed in colour and utilize recognizable art. These printouts can be slipped in front of another card however the printout must not be seen from the top of the sleeve.
If you are using a mixed deck, that features real cards and print outs slipped in front of other cards we will require the real cards be double sleeves so that your deck can have a consistent thickness.
If you are using high quality play-test cards printed on card stock, this must be distinguishable from a real magic card such that it cannot be considered as a counterfeit. The MCL does not condone counterfeits in anyway.
Alters and Card Art
CEDH is a format where the game state can be quite complicated (especially with it being a 4 player format). Card recognisability can play a significant role in ensuring players and judges can have a clear understanding of the game's current board state.
In addition to requiring proxies that use official magic art, we require that any altered cards or cards with alter sleeves keep the recognisability of the original art work in tact.
Some general guidelines to follow when it comes to alters:
- Art work extensions are typically fine. Ideally the rules text is still clear and readable.
- Full art replacements will not be accepted.
- Partial modifications like small stickers or the addition of new characters will be at the judges discretion.
With altered cards there can be a lot of gray area as the possibilities are practically endless. If you are unsure about whether your altered card will be acceptable, we recommend that you either bring a spare copy of the card with the official magic art (proxy or real), and/or you seek head judge approval prior to the start of the tournament.