Loading...
Notifications

TM Circuit Act 8: Wire Pull

2ndRecord: 2-2-1

Magic: The Gathering EDH
Mainboard (99)
Text
Creature (12)
Dragon's Rage Channeler
Mockingbird
Ragavan, Nimble Pilferer
Harmonic Prodigy
Orcish Bowmasters
Thassa's Oracle
Opposition Agent
Simian Spirit Guide
Valley Floodcaller
Displacer Kitten
Notion Thief
Hullbreaker Horror
Sorcery (10)
Gamble
Imperial Seal
Reanimate
Rite of Flame
Demonic Counsel
Demonic Tutor
Diabolic Intent
Wheel of Fortune
Windfall
Beseech the Mirror
Instant (31)
Pact of Negation
An Offer You Can't Refuse
Chain of Vapor
Dark Ritual
Demonic Consultation
Dispel
Essence Flux
Flusterstorm
Into the Flood Maw
Mental Misstep
Mystical Tutor
Nix
Pyroblast
Red Elemental Blast
Spell Pierce
Strix Serenade
Swan Song
Vampiric Tutor
Borne Upon a Wind
Brain Freeze
Cabal Ritual
Cyclonic Rift
Daze
Snapback
Tainted Pact
Deflecting Swat
Fierce Guardianship
Force of Negation
Mindbreak Trap
Ad Nauseam
Force of Will
Artifact (16)
Chrome Mox
Lion's Eye Diamond
Lotus Petal
Mox Diamond
Mox Opal
Mana Vault
Sol Ring
Vexing Bauble
Arcane Signet
Cursed Totem
Fellwar Stone
Grim Monolith
Imposter Mech
Talisman of Dominance
Talisman of Indulgence
Wishclaw Talisman
Enchantment (3)
Mystic Remora
Underworld Breach
Rhystic Study
Land (27)
Ancient Tomb
Arid Mesa
Badlands
Blood Crypt
Bloodstained Mire
Cavern of Souls
City of Brass
City of Traitors
Command Tower
Exotic Orchard
Flooded Strand
Gemstone Caverns
Mana Confluence
Marsh Flats
Misty Rainforest
Morphic Pool
Otawara, Soaring City
Polluted Delta
Scalding Tarn
Spire of Industry
Starting Town
Steam Vents
Underground Sea
Verdant Catacombs
Volcanic Island
Watery Grave
Wooded Foothills
Match History
Loading match history...
Top